The map, the shop and the road through an act
The run has a map now: twelve columns of branching nodes, a fight in the first, the guardian of the land in the seventh, a rest in the eleventh and the boss in the twelfth. Between them bazaars, workbenches, chapels, caches, signals and events
The hero shop works with its shared pool: five heroes on the counter, a refresh for two salt, freezing for free, interest on what you save
The run saves at any node of the map. Quit, come back tomorrow, carry on

