Games like The Bazaar
Erumaru and The Bazaar
The Bazaar by Tempo is an auto battler where you pick a hero, buy and upgrade items on a board that fire on cooldowns, and fight builds of other players asynchronously. It is item-driven, fast to play and competitive by design
What they share
- Build crafting between fights is the heart of both games
- Asynchronous pace: you decide when the fight happens
- Heroes with a distinct identity that shapes the whole run
Where Erumaru goes its own way
- Erumaru is PvE: no opponents' builds, only the mobs, elites and bosses of a post-apocalyptic world
- A squad of up to 10 heroes on a board with movement and abilities, instead of one hero with a row of items
- A roguelite map with events, relics and a finale, and progression between runs through the Lantern
- Deterministic fights: same seed, same result, so a fight can be replayed exactly
Side by side
| The Bazaar | Erumaru | |
|---|---|---|
| Mode | asynchronous PvP | PvE, single player |
| One session | one run, about 30 minutes | a roguelite run of 42 floors, 60 to 90 minutes, saved at any node |
| How units grow | items that upgrade, hero skills | stars from copies, levels up to 100, six items, four perks, Awakening |
| Setting | fantasy marketplace | post-apocalyptic world, ten peoples, ten lands |
| Price | free to start | closed beta free, full price not announced |
| Status | live | in development, coming to Steam |
Who should try Erumaru
For players who like The Bazaar's build crafting but would rather fight the game than other people's tuned builds
Questions people ask
Is Erumaru competitive like The Bazaar?
No ladder and no opponents. The challenge is the Thickening, 20 difficulty steps that stack, and the Descent after the final boss with a record table
