Rusted · Guardian · V
Kondratiy
buries an enemy in a mound, falls for 3 s when killed and rises with 50% health, venting steam as he stands
- People
- Rusted
- Calling
- Guardian
- Rank
- V
Abilities by rank
Trait
The Late
Once per battle, when he takes lethal damage, Kondratiy falls and lies in his cell for 3 s: he cannot be targeted or hit by areas, yet the battle counts him alive and the cell stays taken. Enemies within 2 cells of him are Slowed by 30%. Then he rises with 50% health and the mana he had, and is Invulnerable for up to 0.5 s within the shared unavailability limit. Spends the shared rescue before items. Silence and control do not stop the rising
Awakening at level 100: when he rises, he also raises the nearest fallen allied hero within 2 cells: that hero stands up with 30% health if its rescue for the battle is not spent yet

Ability 1 · mana 110, starts with 40
Bury
A spade blow straight down sinks the target into a mound up to the waist: physical damage equal to 64% of his attack and Stun for 1.5 s. When it ends, the target climbs out
| Rank | From level | Damage, % of attack | Duration, s |
|---|---|---|---|
| I | 1 | 64 | 1.5 |
| II | 20 | 68 | 1.75 |
| III | 40 | 72 | 2 |
| IV | 60 | 74 | 2.25 |
| V | 80 | 77 | 2.5 |

Ability 2
Back Steam
When Kondratiy rises, the boiler vents everything it took: enemies within 2 cells take magic damage equal to 25% of the damage he took before he fell (no more than his max health) and are Taunted for 1.5 s. Once per battle
| Rank | From level | Damage, % received | Taunt |
|---|---|---|---|
| I | 30 | 25 | 1.5 s |
| II | 55 | 35 | 1.75 s |
| III | 80 | 45 | 2 s |
Stars raise attributes by ×1.4 at ★2 and ×1.9 at ★3, and ability strength by ×1.25 and ×1.6
Stats at level 1
- Strength
- 17.01 (+0.64 per level)
- Agility
- 11.34 (+0.38 per level)
- Intellect
- 10.71 (+0.38 per level)
- Health
- 472.16
- Attack
- 35.01
- Base attack time
- 1.8
- Armor
- 5.13
- Magic resist
- 20%
- Mana at start / max
- 40 / 110
- Move speed
- 1.9
- Range
- 1
How to play
buries an enemy in a mound, falls for 3 s when killed and rises with 50% health, venting steam as he stands
