Myrmidons · Ranger · IV
Saturniya
counts the flashes of enemy abilities and answers the third with a sure dart that goes right through, blinds groups with wing dust and startles anyone who comes too close
- People
- Myrmidons
- Calling
- Ranger
- Rank
- IV
Raised in a windowless silo with her wings bitten off, she learned to shoot at the third flash outside. She spent twenty years extinguishing lamps while secretly finding their light beautiful
Abilities by rank
Trait
Into the Light
Every enemy ability that goes off within her attack range gives her a light mark, up to 3. On the third mark her next dart is a guaranteed critical strike and pierces the line behind the target: every enemy behind it takes 50% of her attack as physical damage. Then the marks reset
Awakening at level 100: the charged dart flies at the enemy whose ability gave the third mark, if it is within her attack range and can be targeted

Ability 1 · mana 80, starts with 20
Scale Dust
Shakes her wing stubs, and a cloud of scales settles on the target and the cells around it: every enemy there takes 75 magic damage and is Blinded 30% for 2 s
| Rank | From level | Magic damage |
|---|---|---|
| I | 1 | 75 |
| II | 20 | 85 |
| III | 40 | 100 |
| IV | 60 | 120 |
| V | 80 | 150 |

Ability 2
Eyespots
When an enemy ends a move next to her, she flares her wing stubs: enemies within 2 cells are Stunned for 0.5 s and knocked back a cell, and she attacks 30% faster for 3 s. At most once every 12 s. Bosses, anchored units and constructs are not knocked back
| Rank | From level | Duration, s | Attack speed, % |
|---|---|---|---|
| I | 30 | 0.5 | 30 |
| II | 55 | 0.75 | 40 |
| III | 80 | 1 | 50 |
Stars raise attributes by ×1.4 at ★2 and ×1.9 at ★3, and ability strength by ×1.25 and ×1.6
Stats at level 1
- Strength
- 26.49 (+0.38 per level)
- Agility
- 40.51 (+0.6 per level)
- Intellect
- 24.93 (+0.36 per level)
- Health
- 623.84
- Attack
- 60.51
- Base attack time
- 1.6
- Armor
- 4.05
- Magic resist
- 20%
- Mana at start / max
- 20 / 80
- Move speed
- 2
- Range
- 4
Look
- A tall moth woman with feathery antennae and a reed blowpipe wrapped in silk. Each clipped wing bears a large eyespot, opening outward when danger comes close
How to play
Let her watch enemy casters from the back line. Their spells charge a piercing dart; pollen blinds groups, and the eyespots buy space when an enemy moves beside her
