Fangs · Warlock · IV
Aspida
Aspida poisons enemies, cuts their healing and hypnotizes the most dangerous one
- People
- Fangs
- Calling
- Warlock
- Rank
- IV
People milked Aspida eleven times at a serum station by the Great Dam, and she learned that venom and cure come from one gland and differ only in dose. She weighs every vial by hand, and for a cure she asks one thing: let her warm up by the stove first
Abilities by rank

Trait
Venom Fangs
Each attack gives the enemy 1 stack of Poison for 5 s, 5% of attack per second per stack. While an enemy has Poison, healing and shields on it are weaker by 3% for every stack, yours and anyone else's, up to 30%
Awakening at level 100: Venom is contagious: when an enemy with Poison dies, half of its stacks (rounded up) with their remaining time pass to the nearest enemy within 3 cells. Poison that has passed on does not pass again

Ability 1 · mana 90, starts with 20
Hypnosis
Stares into the eyes of the enemy with the highest attack within 3 cells: it is Charmed for 1 s and fights its own side. On top of that, 5 stacks of Poison for 5 s, 5 damage per second per stack
| Rank | From level | Charm | Poison per stack per second |
|---|---|---|---|
| I | 1 | 1 s | 5 |
| II | 20 | 1.25 s | 6 |
| III | 40 | 1.5 s | 7 |
| IV | 60 | 1.75 s | 8 |
| V | 80 | 2 s | 10 |

Ability 2
Serum
Throws a vial to the hero ally with the lowest health fraction anywhere on the board: a Strong Cleanse and 150 healing over 4 s, one tick a second
| Rank | From level | Heal |
|---|---|---|
| I | 30 | 150 |
| II | 55 | 168 |
| III | 80 | 220 |
Stars raise attributes by ×1.4 at ★2 and ×1.9 at ★3, and ability strength by ×1.25 and ×1.6
Stats at level 1
- Strength
- 17 (+0.38 per level)
- Agility
- 16 (+0.36 per level)
- Intellect
- 26 (+0.6 per level)
- Health
- 472
- Attack
- 42
- Base attack time
- 1.8
- Armor
- 2.6
- Magic resist
- 20%
- Mana at start / max
- 20 / 90
- Move speed
- 1.9
- Range
- 3
Look
- A tall straight rattlesnake healer in a black knitted shawl with a raised rattle, crossed vials and an iron splint on her forearm
How to play
Put her in the second row, 3 cells from the enemy front line: the first stacks of Poison land with her first hits and cut their healing and shields. Hypnosis takes the enemy with the highest attack, and Serum pulls the most wounded hero out of trouble
