Erumaru

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Fangs · Ranger · V

Taisiya

leaps away from melee enemies, pierces the line with an arrow and returns after striking a wounded enemy

Taisiya
Taisiya
People
Fangs
Calling
Ranger
Rank
V

A lynx from the reserve beyond the Great Dam, she made a bow from a truck spring and fletched her arrows with tin. She followed Selma after the Lantern returned three arrows she had fired at her

Abilities by rank

Trait

Lynx Leap

When an enemy moves next to her or lands a melee attack, leaps up to 3 cells to increase her distance from the nearest enemy. Her next basic attack is a guaranteed critical strike but can still miss. Cooldown 6 s. Requires a safer free cell. Silence does not stop it; Root, hard control, Banish and Break do

Awakening at level 100: Lynx Leap cooldown becomes 4 s. The next basic arrow after landing pierces the line within attack range: the main target takes the critical strike, other enemies take half its physical damage without additional on-hit effects

Lynx Eye

Ability 1 · mana 90, starts with 30

Lynx Eye

With full mana and an enemy in attack range, aims at the farthest available enemy on the board: 520% of attack as physical damage to it and half to enemies in between. Roots the main target for 1.5 s; bosses take damage only

RankFrom levelDamage, % of attack
I1520
II20551
III40582
IV60603
V80624
Pounce

Ability 2

Pounce

Leaps to the available enemy with the lowest health percentage anywhere on the board, deals 608% of attack as physical damage and returns to her old cell or a free cell on the return line. A claw kill on an original enemy halves the remaining cooldown; summons do not grant this. Cooldown 12 s, first ready after 6 s. Untargetable and immune to damage only in the air, for 0.5 s each way, while her shared 4 s battle allowance remains. Once it is spent, she keeps leaping without protection

RankFrom levelDamage, % of attack
I30608
II55642
III80688

Stars raise attributes by ×1.4 at ★2 and ×1.9 at ★3, and ability strength by ×1.25 and ×1.6

Stats at level 1

Strength
14.58 (+0.38 per level)
Agility
20.65 (+0.64 per level)
Intellect
13.77 (+0.38 per level)
Health
433.28
Attack
40.65
Base attack time
1.6
Armor
2.06
Magic resist
20%
Mana at start / max
30 / 90
Move speed
2
Range
4

Look

  • Black ear tufts, pale cheek ruffs and a tall spring bow frame her open face. She wears a gamekeeper's coat and stands on broad, soft paws

How to play

Keep her behind the front line with room to retreat. Her arrow rewards a line of enemies, while her pounce can finish a wounded enemy anywhere on the board

All heroes

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