Rusted · Shaman · III
Zavid
Zavid winds his allies with one enormous shared key and wakes the squad with his horn
- People
- Rusted
- Calling
- Shaman
- Rank
- III
The shift foreman of the Great Dam made a key for every Rusted spring and went around the settlement each morning so nobody was left unwound
Abilities by rank

Trait
Common Key
An ally within 2 cells used ability 1: Zavid turns its key, and the ally gets 10 mana. Does not work on himself
Awakening at level 100: every ally he winds turns his key too: he also gets 10 mana

Ability 1 · mana 100, starts with 30
Shift Horn
Pulls the chain of the factory horn: all allies on the field attack faster for 4 s, and the sleeping wake from Sleep
| Rank | From level | Attack speed, % |
|---|---|---|
| I | 1 | 20 |
| II | 20 | 25 |
| III | 40 | 30 |
| IV | 60 | 35 |
| V | 80 | 40 |

Ability 2
Whistle
The foreman's whistle: Stun on the target and the enemies on the cells next to it. If an enemy within 4 cells is winding up a telegraphed strike that can be broken, the whistle hits that one and breaks the strike
| Rank | From level | Stun |
|---|---|---|
| I | 30 | 0.75 s |
| II | 55 | 1 s |
| III | 80 | 1.25 s |
Stars raise attributes by ×1.4 at ★2 and ×1.9 at ★3, and ability strength by ×1.25 and ×1.6
Stats at level 1
- Strength
- 16 (+1.8 per level)
- Agility
- 15 (+1.7 per level)
- Intellect
- 25 (+2.9 per level)
- Health
- 456
- Attack
- 41
- Base attack time
- 1.7
- Armor
- 2.5
- Magic resist
- 20%
- Mana at start / max
- 30 / 100
- Move speed
- 2
- Range
- 3
Look
- An immense iron body, a riveted helmet, a key on his back and brass whistles
How to play
Keep him in the second row beside heroes who often use their first ability. His horn speeds up summons too
