Myrmidons · Mage · III
Lampira
pulses light around herself, and at full mana drops a beam on the densest enemy group and blinds it
- People
- Myrmidons
- Calling
- Mage
- Rank
- III
Abilities by rank
Trait
The Count
Every 3 s her lamp pulses: each enemy within 2 cells takes magic damage equal to 50% of her attack. Hard control delays the pulse
Awakening at level 100: the pulse also heals allies within 2 cells for 25% of her attack

Ability 1 · mana 90, starts with 30
Off the Count
Her lamp swells for 1 s, then a beam lands on the middle of the densest group of enemies within 5 cells: 140 magic damage to each enemy within 1 cell and Blind 30% for 2 s. A pulse due during the cast is not lost
| Rank | From level | Magic damage |
|---|---|---|
| I | 1 | 140 |
| II | 20 | 160 |
| III | 40 | 190 |
| IV | 60 | 228 |
| V | 80 | 272 |
Stars raise attributes by ×1.4 at ★2 and ×1.9 at ★3, and ability strength by ×1.25 and ×1.6
Stats at level 1
- Strength
- 24.56 (+0.36 per level)
- Agility
- 23.03 (+0.34 per level)
- Intellect
- 38.09 (+0.58 per level)
- Health
- 592.96
- Attack
- 54.09
- Base attack time
- 1.8
- Armor
- 2.3
- Magic resist
- 20%
- Mana at start / max
- 30 / 90
- Move speed
- 1.9
- Range
- 3
How to play
pulses light around herself, and at full mana drops a beam on the densest enemy group and blinds it
