Erumaru

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Myrmidons · Mage · III

Lampira

pulses light around herself, and at full mana drops a beam on the densest enemy group and blinds it

Lampira
Lampira
People
Myrmidons
Calling
Mage
Rank
III

Abilities by rank

Trait

The Count

Every 3 s her lamp pulses: each enemy within 2 cells takes magic damage equal to 50% of her attack. Hard control delays the pulse

Awakening at level 100: the pulse also heals allies within 2 cells for 25% of her attack

Off the Count

Ability 1 · mana 90, starts with 30

Off the Count

Her lamp swells for 1 s, then a beam lands on the middle of the densest group of enemies within 5 cells: 140 magic damage to each enemy within 1 cell and Blind 30% for 2 s. A pulse due during the cast is not lost

RankFrom levelMagic damage
I1140
II20160
III40190
IV60228
V80272

Stars raise attributes by ×1.4 at ★2 and ×1.9 at ★3, and ability strength by ×1.25 and ×1.6

Stats at level 1

Strength
24.56 (+0.36 per level)
Agility
23.03 (+0.34 per level)
Intellect
38.09 (+0.58 per level)
Health
592.96
Attack
54.09
Base attack time
1.8
Armor
2.3
Magic resist
20%
Mana at start / max
30 / 90
Move speed
1.9
Range
3

How to play

pulses light around herself, and at full mana drops a beam on the densest enemy group and blinds it

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