Erumaru

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Rusted · Warlock · III

Pankrat

hangs an enemy on strings to fight its own side and take a quarter of his wounds

Pankrat
Pankrat
People
Rusted
Calling
Warlock
Rank
III

Abilities by rank

Trait

Strings

After Hoist the string stays on the enemy for as long as it lives. A quarter of the damage that would have taken Pankrat's health is taken by the enemy on the string instead, as pure damage. There is one string: a new Hoist moves it. It lands only on a charmed enemy. Damage over time is not shared

Awakening at level 100: when the enemy on the string dies, the string jumps to the nearest enemy within 3 cells of it. A string that has jumped does not jump again

Hoist

Ability 1 · mana 80, starts with 20

Hoist

Pankrat raises his control crosses and the wires settle on his current target: it is Charmed for 1.5 s, fights its own side and cannot cast. The string stays on it

RankFrom levelDuration, s
I11.5
II201.75
III402
IV602.25
V802.5

Stars raise attributes by ×1.4 at ★2 and ×1.9 at ★3, and ability strength by ×1.25 and ×1.6

Stats at level 1

Strength
29.6 (+0.36 per level)
Agility
27.75 (+0.34 per level)
Intellect
47.77 (+0.58 per level)
Health
673.6
Attack
63.77
Base attack time
1.8
Armor
3.78
Magic resist
20%
Mana at start / max
20 / 80
Move speed
1.9
Range
3

How to play

hangs an enemy on strings to fight its own side and take a quarter of his wounds

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