Mendion, Irveta, Tromir, Medva, Tenodra and Mitsel bring the second rank of the new roster
The second rank of the new roster has arrived. Six heroes of rank II, one for each people, already fight in our test build
- Mendion of the Etalons is a healer who fills the cracks of his allies with liquid gold. The most wounded ally on the field gets healed and cleansed, and while it stays below half health its golden seam takes some of the damage. Once a battle he puts a fallen ally back together from shards and pays for it with a piece of himself
- Irveta of the Rusted riveted the gates of the Great Dam. Every rivet in her target makes her shoot faster, her Seam nails a whole line of enemies to the ground, and her Boiler Charge bursts into steam around the target
- Tromir Three-Arm of the Isotopes strikes three enemies at once with a hammer, a rail and a third arm of light, and every new wound of his overexposes everyone around him. His white hand grabs the most dangerous neighbor by the scruff and holds it stunned
- Medva of the Fangs is an old she-bear who shields her own with the round hatch lid of a menagerie wagon. Whoever hits a wounded ally next to her has to fight her instead, her roar pulls every enemy around onto her, and when an ally sinks low she leaps to him and drives the lid into the ground beside him as a shield
- Tenodra of the Myrmidons is a mantis who waits in ambush and lands a critical hit on anyone who steps next to her. She finishes off the most wounded enemy within two cells, and when an ally sinks low she rears up and scares the enemies away from it
- Mitsel of the Overgrowth infects enemies with spores, and the longer an enemy stands still, the slower it attacks. Her puffball poisons a whole group, and a ring of glowing mushrooms heals the allies who fight next to the most overgrown enemy
All six have pages in the knowledge base with their stories, looks, abilities by rank and every ability in motion, the way the battle plays it

